QUICK GUIDE FOR FOREIGN KEYBOARDS   The intl. key position is what matters - not its contents. Here are some basics: Blue ->arrows mean control / steering - rudders, ailerons. Blue characters concern navigation and pilot information. Red dots deal with radar and friend/foe identifiaction/selection. Yellow dots deal with take-off and landing. Green dots have to do with weapon systems and countermeasures. Cyan dots have to do with weapon selection. Spacebar is brakes.   Kp means Keypad / Mouse / Joystick whatever selected in Preferences… Red arrow is roll, blue arrow is pitch and green arrow yaw of the Hornet. Roll by sidesticking; pitch by push-n- pulling the stick; yaw by , . – keys).   Note the -o- velocity vector and the –w– waterline in relation to the flight direction and nose position. The angle between the two is the angle-of-attack and is shown in the AOA Indexer which is (to my opinion) discussed in a confused way on page 36 of the F/A-18 Hornet 3.0 "Operations:…" manual. v means too slow, increase throttle (+), decreasing the AOA. ø means you are 'on speed', keep 'm going - AOA fine, ^ means your too fast, decrease throttle (–), increasing the AOA. A general good landing speed is about 150-160 knots, a safe circuit and approach speed about 200-220 knots. Taxiing below 20 knots. Check your manual particularly for understanding the various radar modes. Read page 54 (HARM AGM-88 Usage) and page 59 (STT, GunACQ) ! For general purpose use TWR radar for flying targets and GMT for ground moving targets. Select them with the R and Q keys. Tab for distance. Use your Radar Warning Receiver Azimuth Display to see where signals are coming from. You now have a very sophisticated RWR with co-indication in the Head Up Display (HUD): watch I (nterceptor) and S (ams). Plan your missions prior to taking off, check your map, your navigation (M, N) and choose the correct Tacan beacons, or pre-set Waypoints. Check where you are and go ! Select the Autopilot and its correct function (Shift+A) to navigate efficiently. Don't forget to call in a wingman (F1) for help and engagement (F2) on time... And keep safe distances to your adversaries and recovery heights from the ground! © Hans van Kampen 100544,1761 / May 97